Matrix
Class: Phaser.Matrix
Constructor
new Matrix(a, b, c, d, tx, ty)
The Matrix is a 3x3 matrix mostly used for display transforms within the renderer.
It is represented like so:
| a | b | tx |
| c | d | ty |
| 0 | 0 | 1 |
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
a | number | <optional> | 1 | Horizontal scaling< |