Camera

Class: Phaser.Camera

Constructor

new Camera(game, id, x, y, width, height)

A Camera is your view into the game world. It has a position and size and renders only those objects within its field of view.
The game automatically creates a single Stage sized camera on boot. Move the camera around the world with Phaser.Camera.x/y

Parameters
Name Type Description
game Phaser.Game

Game reference to the currently running game.

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